QUALITY PATCH

ACSD-48318: The error message Environment emulation nesting is not allowed appears in system.log…

The error message Environment emulation nesting is not allowed appears in system.log every time an invoice email is sent. Quality patch ACSD-48318 for magento/module-sales applies to Magento Open Source and Adobe Commerce 2.4.4 to 2.4.6-p15.

Categories
Emails, Other
Components
magento/module-sales
Origin
adobe-commerce-support
Since QPT
1.1.53

Issue

The error message Environment emulation nesting is not allowed appears in system.log every time an invoice email is sent.

Steps to reproduce

1. Place an order and generate invoice. 1. Open the invoice from Admin and click Send Email. 1. Follow the same step for credit memo and shipment by clicking Send Email.

Adobe's page lists 2.4.4 - 2.4.6-p8 as compatible; the versions below are resolved from the current QPT constraints and are the ones the tool will offer.

Install

Install the Quality Patches Tool with composer require magento/quality-patches, apply the prerequisites listed for all files applicable to your distribution and version first, then run vendor/bin/magento-patches apply ACSD-48318. On Cloud, add ACSD-48318 under stage.build.QUALITY_PATCHES in .magento.env.yaml.

For cweagans/composer-patches, choose a compatible version below and download the bundle. Copy its ACSD-48318/ folder into patches/composer/, merge composer.patches.json into composer.json, then run composer install. Bundle prerequisites the same way and list them first. Paths are relative to each package root, using the default -p1 level. Prefer local files when configuring composer-patches; a remote URL can change.

Patch files and compatible versions

Packages across compatible versions (1): magento/module-sales
Packages across compatible versions (1): magento/module-sales

Sources

Łukasz Bajsarowicz
Built by

Łukasz Bajsarowicz, e-commerce architect

Magento and Adobe Commerce architecture, upgrades, performance and audits for merchants and agencies since 2015; magento.watch is the tooling I use on those projects.

Open source, maintained on weekends.